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I want to include a Prebuilt Binary of Raylib at the exact Commit which raylib-pas targets. This could alleviate issues with users downloading a newer "Master" than we are currently targeting and runn…
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Please, before submitting a new issue verify and check:
- [x] I tested it on latest raylib version from master branch
- [x] I checked there is no similar issue already reported
- [x] I checked…
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# EDIT : a new version of `ToggleBorderlessWindowed()` might solve this issue, see code [below](https://github.com/raysan5/raylib/issues/4149#issuecomment-2219924538)
# the issue :
`ToggleBorderle…
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List referenced from https://github.com/AuburnSounds/Dplug/issues/792
So a list of issues:
- can only eat a ZIP, containing one format only. No option to have several optional components, it ju…
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Some raylib functions such as `SetShaderValueTexture` must be called in between calls to `BeginShaderMode` and `EndShaderMode` in order to take effect, however this can't be done through the safe inte…
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I stumbled across this library for a project I'm working on. It seems amazing for what I need (I'm trying to find an easy, simple graphics library for drawing lines and text). I didn't use plain rayli…
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I haven't looked at the code yet, only tested on my Mac, and it Segfaults when I press escape to close the game. Here is what's printed on the console:
```
raylib-cpp-cmake-template(6419,0x1dc7d5e…
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Hi, I wanna play the game but the compilation failed (link erros) with the following command sequence.
May you give your command sequence please ?
```cmd
echo > Setup required Environment
echo -…
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Please, before submitting a new issue verify and check:
- [x] I tested it on latest raylib version from master branch
- [x] I checked there is no similar issue already reported
- [x] I checked…