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### Godot version
3.3.2 Stable
### System information
iOS 14, Android 11
### Issue description
I am currently working on a mobile game, and one of my testers owns an iPhone 11 and he le…
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Please consider converting `env(safe-area-inset-left)` just like `postcss-rtlcss` does. Thanks!
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livid updated
2 years ago
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When in fullscreen, the player controls and the video itself can go out of the screen. This is especially true if the video's aspect-ratio is wider than the the phone's aspect ratio
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Hi! Thanks a lot for this cool library :)
I use Swift 4 with latest Xcode 9 and want to embed a table in the view of my main view controller, which I embedded in a navigation controller via the sto…
onedv updated
6 years ago
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- [ ] Outside City Area 1 (oceanside)
- [ ] Outside City Area 3 (mountains)
- [ ] Secondary Safe area 1 (mountainside neighborhood)
- [ ] Secondary Safe area 3 (dockside neighborhood)
- [ ] Captur…
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### 版本
2.0.34
### 转载链接
[www.uviewui.com](https://www.uviewui.com/components/safeAreaInset.html)
### 重现步骤
safe-bottom组件缺少u-safe-area-inset-bottom样式
### 期望的结果是什么?
有ipx适配样式代码
…
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Howdy all, it would be nice to have some guide options to help setting up a camera. For example, darken the out of frame area, rule of thirds, title safe area, etc. I'm always game to try implementing…
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Currently, the safe area is ignored. If a collection view is rendered on an iPhone X in landscape, the cells under run the safe area. A workaround is to add the left or right safe area inset to the `c…
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![IMG_AB4E30D6A0AF-1](https://user-images.githubusercontent.com/36698396/212691329-0193030a-1ae3-4b26-8820-3ea13db25bf9.jpeg)
views are hidden behind the tabbar