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**Original report ([archived issue](https://osrf-migration.github.io/osrf-projects-gh-pages/#!/osrf/robocup3ds/issues/29)) by Jens Fischer (Bitbucket: [Gama11](https://bitbucket.org/%7B4465c4fd-8cef-4…
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I am interested in using Skia's SkSG (scene graph) module.
Is there a reason (other than lack of need) SkiaSharp doesn't have bindings for the scene graph module for anything but the `InvalidatonCo…
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System Info:
```
OS: Ubuntu 22.04.4 LTS x86_64
Kernel: 5.15.0-112-generic
Uptime: 7 days, 4 hours, 13 mins
Packages: 3044 (dpkg), 15 (snap)
Shell: bash 5.1.16
Resolution: 6144x3456
DE: G…
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"depth_img_dir": "/visinf/home/gsudhakaran/scene_graphs/Depth-VRD/VG_depth_raw_full", #"/data/user/dataset/scene_graph/images/VG/vg_depth_1024/VG_100K", #"/path/home/user/scene_graphs/Depth-VRD/VG_dep…
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I am trying to execute following code but its asking scene_graph.json file. where I can find that file
import visual_genome.local as vg
>
> # Convert full .json files to image-specific .jsons, …
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https://discoverthreejs.com/book/first-steps/transformations/
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I think it would be useful to be able to constrain navigation to use a certain up vector. Use cases:
- Keeping north pointing up
- Keeping the sky up when the focus node is on a planetary surface (r…
emiax updated
3 months ago
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Reduce the complexity of the scene graph. It causes major FPS loss on big levels. JME 3.0 "recurses into the scene graph 3 times every frame". So even when nothing happens and looking in the darkness.…
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Thanks for this good work. I was just wondering if there is any way to make the generated scene graphs more organized (as the one shown on your demo-example)? Can we change some portion of code to imp…
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The scene is not dynamic, and is only determined at compile-time. New features should be added to allow dynamic interaction at runtime.
- [x] Add drag and drop model loading
- [ ] Finish implement…