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![image](https://user-images.githubusercontent.com/6535806/33666488-23389b96-da68-11e7-8c84-ad59674e728d.png)
When models are getting imported their hierarchy is getting created like above.
where…
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Is there a way to access node properties (like `textNode.boundingBox`) perhaps through refs?
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### Steps to Reproduce
1. Create a new iOS project in VS for Mac
2. Add this metal shader: https://raw.githubusercontent.com/laanlabs/SCNTechniqueGlow/master/SCNTechniqueGlow/NodeRender.metal
3. …
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Hi,
I have been trying to find the best glTF converter for my project. So far I really love Clay Viewer for the easy interface similar to Scenekit, however, I was not able to get a nice combined ro…
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When recording video in landscape mode, for some reason the video rotated 90 degrees and not aligned with the SceneKit scene. In portrait mode however, it seems to work fine.
12.9“ iPad Pro (2015)
…
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We are using usd_from_gltf to generate usdz files. The usdz files with skeletal animations are working fine in quicklook on iOS 14 but not in iOS 15.
You can test this with browser stack using this l…
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Alongwith [Sceneform without Camera Session](https://github.com/google-ar/sceneform-android-sdk/issues/12), support for loading .dae would be great to have. We could use same assets on both iOS as wel…
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Hi
I am working on playing , pausing my animations attached in the GLTF file but I am facing certain issue with Pivot and the axis for the nodes I am trying to apply the animations to.
Is there an…
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I've tested plugin with samples from gltf khronos repository and I got QuickLook service running all the time at 50% of CPU, even if QuickLook already closed.
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Making a new issue to track down the "pergola orientation" issue. I tested the latest build with "PERGOLA_12x20x9_Y-UP.usdz" (corrected Y-Up from Alvin). Looks like it's working currently. Does it …