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Why is it trying to load that file?
Seen it happen quite a few times whenever it goes to download / create a new vmfb
EG:
`WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer d…
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**WHAT IS IT?**
A total rebuild of the project so I just need to control inputs at the top of the page and run once.
**WHY AM I DOING IT?**
It makes my life easier. There are only a few things le…
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### Is your enhancement request related to a problem? Please describe.➕
Yes, the enhancement request is related to the problem of limited multiplayer game options on the game website. The current col…
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``
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine;
using UnityEngine.SocialPlatforms;
public class PlayGamesScript : MonoBehaviour {
PlayGamesClientConfiguratio…
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It would be useful to have a tab on /games that shows games from players that the user follows. Not only would it help create some social fabric, but it would be useful for streaming purposes. You cou…
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Places where I don't yet know where to put them:
- "Finding useful work IS work" https://defenderofbasic.github.io/works-in-progress/snippets/Finding-useful-work-is-useful-work
- i think this is…
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Goog afternoon!
I configure my game as described. The game is in alpha testing (testers accounts are set up). But Social.localUser.Authenticate always return false with "Authentication failed" err…
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This code:
```
ILeaderboard lb = PlayGamesPlatform.Instance.CreateLeaderboard();
lb.id = MyLeaderboards[leaderboardIdentifier];
lb.range = new Range(1, maxScoreRowsCount);
lb.userScope = UserSc…
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**Describe the bug**
I need User tokenId for my custom server. Adding TokenRequest to configuration ruins auth step in game.
**To Reproduce**
Steps to reproduce the behavior:
1. copy my code and…
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