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to reproduce:
create new scene
import streetmix
save scene
reload app
load scene
select parent
empty properties panel beneath position/rotation/scale
![image](https://github.com/3DStreet/3…
kfarr updated
3 months ago
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* remove the icon highlighted in red:
![Image](https://github.com/3DStreet/3dstreet/assets/470477/1cbe7229-f2c9-4f99-a65a-a90c2df53e3b)
kfarr updated
3 months ago
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When I loaded the default streetmix scene, I ended up with an empty scene not knowing why.
In the console I got the error
`https://streetmix.net/api/...net::ERR_FAILED 503 (Service Unavailable)`
T…
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We (Changing Cities e.V.) need to embed streetmix in our MediaWiki, however browsers do not load streetmix page contents in iframes due to lack of `Access-Control-Allow-Origin: *` header.
Therefore…
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* add thumbnail previews for different layers / models / entity types
for mabpox, stree from streetmix street, entity from svg, 3d tiles, custom model, primitive geometry
kfarr updated
3 months ago
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this must have worked before so assuming this is an undo / redo regression?
to reproduce:
- create a new scene
- add new pro layer, primitive geometry
- select and open property panel
- change …
kfarr updated
2 months ago
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Instead of having:
An entity can be created that is the "streetmix loader" entity, and then it will create a child that has the actual street
this street entity is "reactive" -- as a user you…
kfarr updated
2 months ago
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The existing image, splat, intersection components should be available in the add layer panel
- [x] (1) Geo - street-geo maptype: google3d - (MBES / TREAT)
- [x] (2) Additional Streetmix Street - to …
kfarr updated
2 months ago
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After loading the scene from JSON, the `#default-street` element does not have a street component, meaning we cannot change its properties such as showAnimation, sowGround, ...
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These are the uses cases that come to mind (for us):
1. can it make it easier to set up a dev environment on machines? does it mean less manual set up of node, postgres etc (and then having to deal …