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Hi,
it appears the strbuf code is licensed under GPL-2.0-only (libmultipath/strbuf.c, libmultipath/strbuf.h, tests/strbuf.c).
From a quick grep, those files seem to be the last (relevant) GPL-2.0-…
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exactly as server is changed it downloads from. How do I solve this problem?
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On 10/6/21 a patch was released for Tales of Arise. Arise-SDK v25a is not compatible with this version. An error message pops up when the game is launched indicating that it's incompatible and will no…
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**Games**
- https://psn100.net/game/28312-tales-of-arise
- https://psn100.net/game/28316-tales-of-arise
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https://www.flawlesswidescreen.org/
> Flawless Widescreen was created in an effort to make it easier to craft fixes and patches to get games functioning correctly in UltraWide/Surround/Eyefinity ga…
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so, i came across a recent UE4 game (Tales of Arise) using Wwise.
thing is, some wem files are literally unplayable. and at least one bnk file cannot be played at all.
here are the files.
[[tales…
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I tried translating the game tales of arise. doesn't seem to work well with large fonts. And often appear "Please enter some text".
Does (Opacity) affect the effectiveness of text detection in the ga…
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I use UAssetGUI edit text in en-US uasset from Tales of Arise, It looks like unicode characters is not saved and in game all unicode text display as ????
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Making edits to values in BtlSkillDatabase_Arise.uasset (tales of arise), (engine 4.20) editing value with the same original value then saving causes some form of corruption relating to the edit of th…
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Describe the bug:
Basically an example I first noticed is when I first got GOG, it shows I played Kingdom Hearts 3 last 2 years ago and that was on my PS4, I started playing it again on my PS5 more r…