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Could you please add Displacement texture map support?
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Muss:
* Shadow Map ✓
* Env Map ✓
* Lighting ✓
* Bloom ✓
Sollte:
* Post processing (ssao...) ✓
* Instancing ✓
* Env Map (Imperfect reflections)✓
* Spezielle shadow maps (VSM...)
* Normal ma…
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Hello, team!
There is am IFC file from Civil 3D that has size of 11 MB.
After import and export the only one object of this file using xBim I get IFC file of 20 MB.
If I do this to whole model, I g…
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OpenGL render context information:
Renderer : Intel(R) HD Graphics 4600
Vendor : Intel
Version : 4.1.0 - Build 10.18.10.3496
GLSL version : 4.10 - Build 10.18.10.349…
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The RA, Dec coordinates in the schedule_DECam.dat output file are different than in DECam.tess.
Specifically, Declinations seem to be correct, but RAs are shifted by a non-constant amount.
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I cannot use numba tesselate due to an error
![image](https://user-images.githubusercontent.com/57993768/124534084-8380be00-de4e-11eb-98ff-027d3b96df3c.png)
It works without numba.
![image](ht…
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Would it be possible to automatically adjust the thickness of IfcOpeningElements when editing the LayerThickness value in an IfcWallType's IfcMaterialLayerSet?
![1](https://github.com/IfcOpenShell/I…
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Tessellated ≠ Tessellation
Let's choose one
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see #6
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While dragging an image to a same-altitude area (flat area), in order to georefence it, I noticed that:
- edges match good
- mid point's have some deviation from bing map that I use as base layer.…