-
```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
-
```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
-
This is an interesting one...
If you don't go third person, v_stunstick, possibly others, do not report any attachments. If you go into third person while you have the weapon either equipped or not, …
-
Seemingly at random, opening the radial events menu will set the mouse position to the right side of the wheel rather than in the center. Latest commit in use. To reproduce, use the develop branch and…
-
I wanna run a crossplay server that plays as if I were hosting a vanilla server. To my knowledge vanilla servers don't allow the use of plugins, and I need a crossplay plugin. I just want everybody wh…
-
```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
-
Good day,
in my company we are trying to create a web tool through Unreal. Given the lack of support from 4.23, we are testing in 4.24 (since this version has a GitHub where the necessary tools for…
-
I don't know if anyone noticed it. But it does look very weird. I give an example of 3 videos on how the explosion from a grenade or rpg / or light tool can affect the lighting of props. It's very unr…
-
```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
-
During type checking:
```
[dnt] Building project...
[dnt] Type checking...
src/deps/deno.land/std@0.168.0/testing/snapshot.ts:420:18 - error TS7017: Element implicitly has an 'any' type because …
orta updated
3 months ago