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If you have a touch device & click and do not move on an empty space, and then do a touchmove, the pages changes for the amount of times you clicked.
On Touch only.
I used some onClick function and …
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### Tested versions
**Reproducible in:**
- 4.3 beta3
- 4.2.2 stable
- I haven't checked any further
**System Information:**
- Godot Engine version: 4.x (maybe in Godot 3.x too)
- Two differ…
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The code of `handleDispose()` is someting like:
```js
handleDispose: function handleDispose(event) {
this.off('mousemove', this.handleMouseMove.bind(this));
this.off('touchmove', this.handle…
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What about implementing `touchcancel`? The mouse mapping would be useful and also make some code more homogeneous:
```
myDom.on('dom.touchstart', touchStart);
myDom.on('dom.touchmove', touchMove);
my…
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滚动区域滑动时,发生Unable to preventDefault inside passive event listener,解决方案:
将this.$el.addEventListener('touchstart', this.onTouchStartHandler, false )
this.$el.addEventListener('touchmove', this.onTo…
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By updating iOS 11.3, iScroll is affected by a Safari 11.1 change.
I think #1231 could be related with this updates.
It is `passive` mode policy.
https://developer.apple.com/library/content/re…
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## New Feature
Existing code:
https://github.com/ampproject/amphtml/blob/d2999e1b4776c438059695d7d525f2e036154e28/extensions/amp-script/0.1/user-activation-tracker.js#L18-L28
New Code:
```java…
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### Feature Description
Problem Statement:
I've noticed that the touch events in the Kline are not recognized properly when accessed on mobile devices. This issue affects the usability of the tool o…
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When I click on a blank place it shows beyond the stack
https://github.com/user-attachments/assets/6da7ca8a-ce53-4fd2-a1f1-339f96a7c58c
@lavrton
```
selecting = false;
if (!selecti…
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After updating to iOS 10 I noticed that the page doesn't stop scrolling anymore when dragging the element.
I then tried to to enable the longTouch option which caused the page to stop scrolling as ex…