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Hello, I am trying to "cut" `slope.obj` using` slide.ob`j, the models are shown as follows:
![image](https://github.com/cutdigital/mcut/assets/9004748/d87068da-e15c-468a-a4a2-43cbeef5e221)
![image](…
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It seems like Draco does not support triangles strips: https://github.com/google/draco/issues/423, but yet, the KHR_draco_mesh_compression spec [explicitly states](https://github.com/KhronosGroup/glTF…
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This snippet is used in a lot of places:
```python
import meshio
def convert_med_to_xdmf(
med_file,
cell_file="mesh_domains.xdmf",
facet_file="mesh_boundaries.xdmf",
cell_ty…
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org…
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Hi, I need to create a triangle strip mesh.
I have positions, indices , texture coordinates and the texture (BC1 or BC3 format).
Which is the best way to create the mesh ?
I must use MeshBuilder or…
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As the main part of this function, both overlapped meshes and holes need to be handled. Note that 3D-Stitching can fill and estimate texture for large holes and overlapped area as well.
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Hi Luc,
First of all thanks a lot for your amazing work on Nebula.
I'm working on a geometry editor based on GMSH to facilitate the geometry file creation. It seems to work well on simple geom…
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Hi,
I am loading my own point cloud file (xyz format) and calculating the triangulation. I need the triangle faces created by the algorithm, but I can get only a simplex i.e. a tetra. I tried to use …
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Hello, I want to ask that how could you build the raw data, from the coordinates of the points to the triangle vertex indices?
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How is a simple Triangle not in there?