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excuse me,input size is 512*1024,after Video Super-resolution,the size is thr same as the input. i think the size should be bigger, x2 or x4 and so on.what is the reason?
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Hello, thanks for the great work! However, I have one problem.
When I put the generated frames to the larger original image, the result is low definition. And the result is similar when I use 256 mo…
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Hi,
thanks for your great repo!! Could you please make a second colab Demo for 512x512 material?? I've tried it myself but failed on my lack of knowledge.
greetings
tjess78
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### Summary
Valve `gamescope` is non-functional on my Nvidia hardware. A window is created for the application running inside gamescope, but no video is displayed in that window and the application h…
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### Search before asking
- [X] I have searched the YOLOv8 [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussions) and f…
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I want to use 2.7K 4:3 and 4k Ultra video resolution modes, but I can't find this mode in API. I found v_3840x2160_30p_16x9_super and v_2560x1920_30p_4x3 modes, but it doesn't work on my cameras.
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### Validations
- [X] I have checked for similar feature requests and could not find any.
- [X] I have made sure this is not an already-existing feature.
### Description
Currently, when capturing S…
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### Steps to reproduce
Hot reload. In the console run:
window.flutterCanvasKit.HEAP8.length / 1024 / 1024
Notice the heap size creep up every time you reload because canvaskit objects are nev…
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I would hop on discord and ask the question there, but I don't have a discord account but I do have a github account, so here goes nothing (even if it will ultimately be a waste of time because of som…
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Is there any way to make the video format settings save like in the registery or in the program?, everytime i open the app it defaults to YUYV and 640p and i have to change it.