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Hello,
I'm having trouble building from source. At first I thought it was similar to #17 , but the build seems to fail a little earlier, right after finishing to build assimp.
I've tried doing …
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See action summary like here: https://github.com/gore-engine/gore/actions/runs/7410449856
This is caused by the workflow `install-vulkan-sdk`, which uses the legacy `action/checkout@v2` with legacy `…
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MoltenVK SDK version is 1.3.290
Full Shader here:
```glsl
#version 460
#extension GL_EXT_buffer_reference : require
layout(std430, buffer_reference, buffer_reference_align = 4) readonly buff…
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Hi there,
I am trying to run the example scripts through an AWS EC2 instance. I've followed this tutorial [https://github.com/nvidia-holoscan/holohub/tree/main/tutorials/holoscan-playground-on-aws]…
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VK 1.0 is hardcoded here: https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/820278f99f98928ac1f3d27916c4aa24c6539521/src/tests/hello_xr/graphicsplugin_vulkan.cpp#L1386
For `XR_KHR_vulkan_enabl…
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### GZDoom version
GZDoom 4.12.1 Flathub
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Linux x86_64
### Please describe your specific O…
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Given the following program...
```
#lang racket/base
(require dynamic-ffi/unsafe)
(define vulkan-sdk (bytes->string/utf-8
(environment-variables-ref (current-environment…
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Currently it is possible to do the following as `ResultValue` provides a cast operator to `std::tuple`:
`const auto [acquireResult, imageIndex] = _device->acquireNextImageKHR(...);`.
I would like …
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### Version/Branch of Dear ImGui:
ALL
### Back-ends:
imgui_impl_vulkan.cpp
### Compiler, OS:
all
### Full config/build information:
all
### Details:
The current swapchain (re)build code does …
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I followed the instructions on the steps to run the relevant files. But in the end, this is it.
Python version 3.9.13 detected.
Correct Premake located at F:\Hazel\Hazel-master\vendor\premake\bin
…