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One common complaint about Wesnoth's development approach is that players are expected to lose all their user configuration and data (add-ons, saves) when upgrading from one stable branch to the next …
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The units database on the Wesnoth site is a nice place to see a list of all units that exist in a given campaign or era. It also offers ways to hide specific units from the list, using `hide_help` or …
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Using BfW 1.14.4 from Steam, on Windows 10
I came across something weird today. According to the [wiki](https://wiki.wesnoth.org/IntroWML) [story] can be used as action wml now. For example, take a…
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**[Original submission](https://gna.org/bugs/index.php?25681)** by sigurdfdragon on 2017-04-28
The campaign completion laurel that shows when you complete a campaign in SP, doesn't show when you comp…
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### Language
English
### Source
Timeline
### Original Text
12 YW
Orcs fail to take the Wesmere Forest and instead march down the coast, devastating human settlements there.
Elves refuse to aid …
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### Game and System Information
- 1.15.8
- Steam
- Windows 10
### Describe the bug
Lorewise, Runesmiths are avaible to Dwarves before 40 YW and after 550 YW. Some mainline campaigns do not …
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Hey guys,
Have a look here:
https://units.wesnoth.org/1.15/mainline/en_US/Wyvern%20Rider.html
This is a nice overview; hopefully it is generated automatically.
It would be nice to show in …
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Feature request: unit tests for campaigns' WML
Illustrative example: SotA has macros `SAVE_ZOMBIE_LIST` and `LOAD_ZOMBIE_LIST`. Bug #5256 could have easily been caught by a unit test, because the r…
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The subject of this proposal is to re-design the "game creation" dialog, currently looking as:
![screenshot](https://pointsgame.net/vn971/temp/2017.06.09_17:40:39_46e2cfb.png)
What is the real h…
vn971 updated
9 months ago
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**[Original submission](https://gna.org/bugs/index.php?16006)** by seahen on 2010-05-08
Wesnoth could provide more challenge, variety and replay value if you got a different set of AI opponents, each…