-
The logging should be harmonized;
1. A common understanding of what is INFO; WARN and DEBUG.
2. Creation of Logger, 'org.apache.log4j.Logger LOG = Logger.getLogger(X.class);' should be replaced with '…
-
When we move from Saved Filters to Views, it'll be impossible not to have an active view. But when the user first launches the app, they haven't created any views yet, so we need a default one. It sho…
-
Ingame API, when using the /liveclientdata/allgamedata endpoint, not all events are shown when using the api while spectating. I tested, they do show up when I am in game, but not when I am spectating…
-
##### System information (version)
- OpenCV =>3.2.0
- Operating System / Platform =>Windows 64 Bit
- Compiler =>Visual Studio 2015
##### Detailed description
There is no GpuMat clas…
-
I really like this project, and I'm wondering if we should give it a different name, as Minecraft is trademarked. (Notch might be ok with it, but I'd rather we not wait for him to tell us)
-
We currently have **25 issues** open on co-registration :scream_cat:, and a lot of notes and plans for the way forward dispersed everywhere. I initially tried to organize this in a project: https://gi…
-
The macro editor uses Meta-Shift-F and Meta-Shift-H to toggle the **Find** and **Replace** slide-up panels, but Meta-Shift-F is already used for **Center map continuously** (see the **Window** menu).
…
-
I came across a paper by Kelvin Sung and was going to add it to your collection, but I was pleased to discover that [you've already found it](https://github.com/krishols/pythongamedev/blob/master/rese…
-
It would be helpful to have the player state (idle for some turns, moving, dead, etc) in the tile info dialog one gets by middle clicking a tile.
So, for example, if it now shows "Territory of JGar…
-
I have a pipeline that ran for hours before this error occurred.
```
66:52:26.688001436 11645 0x564a34d30590 ERROR pylonsrc gstpylonsrc.c:2204:gst_pylonsrc_create: Error in the imag…