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## **Edit: _this_ issue has nothing to do with security. Applications are listed here just because they use Sparkle and we think they're cool.**
[Sparkle website](http://sparkle-project.org/) lists s…
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For Neolink with Swann cameras I have tested:
NHD-818 - Works (Firmware 170518)
NHD-805 - Does not work
NHD-806 - Does not work
NVR-7400 - Works (Reolink Firmware 190823)
805/806 have very simi…
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The PC Gamer's Edition (which is a port of the X360 version) uses a different sound format from the regular PC version and the X360 version. I checked with MPV and it seems to use some sort of ADPCM f…
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I don't know if this is an issue stemming from AMVtool or the codecs I'm using (Input File). I generally render with either Lagarith or UT Video Codec 420 709 (the issue happens on both) but when I ru…
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FB Neo 1.0.0.03 night build 23 june 2022
Game: Akai Katana
Full screen bitdepth is automatically determined and set in menu as 32 bit. Resolution 1920x1080. Default is blitter SoftX.
When try to sw…
ghost updated
2 years ago
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When loading the game in Retroarch with the latest FBNeo core (1.0.0.03 c90420a), nothing happens and Retroarch closes itself. Mame 0.239 loads the game fine. The earlier core 1.0.0.03 326cd92 loads t…
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**Disclaimer**
Issue reports for OPL version which were not downloaded from the official GitHub repo are not accepted.
Before posting the issue confirm that you meet the below requirements.
- [*] I…
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**Philips SAA1099/AY-3-8910**
- [x] #18
- [x] no ability to ~~set tone/noise~~ (ah, on AY it's via wave macro, not too intuitive) or ~~envelope generator~~can it be a macro like in Bamboo?
- [x] …
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I want to know how to convert shortBuffer into wav file after decoding the ADPCM?
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### Code of Conduct & Contributing Guidelines
- [X] I agree to follow the code of conduct and the contributing guidelines.
### Have you checked that no other similar bug report(s) already exists…