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Soulcalibur 4 [BLUS30160] crash during in games for both PPU LLVM+SPU ASMJIT and PPU LLVM+SPU LLVM.
Log:
·W 0:03:12.722333 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=83548…
tabnk updated
5 years ago
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Borderlands (NPUB30413) does not go ingame on this test system as of 0.0.5-7494-fada8b65 (though it's been like that for quite a while) Specifically, the game boots until the "2K" logo is finished; th…
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This crash happens only in 3D and is completely random not in specific area. I could not find this same issue on google. Sorry if is already reported
This is my setup
-i7 4790K@4.5Ghz (Not relate…
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I see a lot of topic relate to my problem, but I haven't found a clear answer for that.
I have installed pytorch which can be verified as below
```
mahmood@m2000:pytorch$ sudo python3 setup.py in…
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Hello Stevenmk14ebr, very nice library you have here. I have been using PolyHook 1.0 as a reference to enhance my memory leak detection library which hooks malloc/calloc/realloc/free. I was using your…
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The game works fine before 6718 and was almost playable. After the game still runs at 20-30fps but hangs and crash often. before the game was running at 20-30fps too. the problem still persists in 673…
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Hi kobalicek,
Current internal operand use 2 8-byte items.
The main cause is the move offset/imm64 instructions?
If so, I tried a way to avoid the 8-byte overhead:
split offset/imm64 into 2 offse…
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Info:
```
Date : 2017-12-17 20:33:10.774142
OS : Linux-4.9.13eorfix-x86_64-with-debian-8.9
Game : csgo
SP version : 622
Server plugins:
00: Source.Python, (C)…
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Right after game starts, loading screen with animated logo appears and nothing else happens, screen not changes (animation still works endlessly). "Stop emulation" works without crash.
![screenshot…
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Spu llvm has a lot graphical issues, i've made investigation on some of them and discovered that long time ago SPU ASMJit also suffered from these issues, but they were fixed by https://github.com/RPC…
Xcedf updated
6 years ago