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Hi! I'm planning on writing a chess engine in rust to learn the language better and I'm looking for a move generator to use. I'm currently in between Pleco and [chess](https://github.com/jordanbray/ch…
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Right now I'm ad hoc benchmarking, mostly tests/microbench.js and sunspider, but a) I'm not being very scientific about it, and b) they're micro-benchmarks.
I'd like to keep track of performance on…
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Following up https://github.com/recharts/recharts/issues/3704
- Investigate the vitest benchmark feature to performance test recharts.
- Create a POC PR, and drive a decision as to whether we sho…
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In the current implementation, there is an attribute called the rank of the stabilizer state `state.r`. If `state.r=0`, then the state is a pure stabilizer state, and all the stabilizers are used to s…
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**Describe the feature:**
Currently the way we get Score and Evaluation on Benchmark is by iterating over every benchmark and get their stats and clusters. While this works for now, in the future we …
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Write synthetic and real-world example of grammars.
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**Is this feature critical for your commercial enterprise?**
No
**Is your feature request related to a problem? Please describe.**
When we work on performance features (picking, rendering, loadin…
Amoki updated
2 months ago
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***Edit**: I've rewritten most of the original post. My apologies to people who like history.*
I propose the following changes. I propose them with only mild confidence because I don't have all t…
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Especially for the time-intensive checks, like for unique decodability.
sts10 updated
7 months ago
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I couldn't find any documentation on benchmarks around bf16/fp16 training, it caught me a bit off guard as i noticed the weights themselves are put in that precision which is different from the usual …