-
```
What steps will reproduce the problem?
1.Loading the First cutscene =/
2.
3.
What is the expected output? What do you see instead?
I expect it to load the game.
I see the video freeze and the aud…
-
```
What steps will reproduce the problem?
1.Loading the First cutscene =/
2.
3.
What is the expected output? What do you see instead?
I expect it to load the game.
I see the video freeze and the aud…
-
```
What steps will reproduce the problem?
1.Loading the First cutscene =/
2.
3.
What is the expected output? What do you see instead?
I expect it to load the game.
I see the video freeze and the aud…
-
Like RE4 on Q2, I was wondering if we can watch the cutscenes like they are in non VR (I'm sure you know what I mean lol)?
Thanks
-
```
Tried with r5138 from Orphis' buildbot.
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
Unknown, but I cou…
-
As a developer, I want a fade-in animation that smoothly transitions the cutscenes to the central hub so that it's not a jarring transition.
-
As a developer, I want a cutscene sequence that shows the character leaving an elevator and facing a door that will appear in the central hub.
-
Hi!
I am in love with this template, it's very epic (would be even cooler as a C# library though). Though I want to edit the newest Sonic Frontiers Update 3 Boss Cutscenes, but it seems like there ar…
-
```
What steps will reproduce the problem?
1: *Load the save included and just stand there hair should disappear when
fog/mist hits charactor then reappears after it passes away.*
2: *Edit - Delete …
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[Marketplace](https://marketplace.xbox.com/en-US/Product/Comic-Jumper/66acd000-77fe-1000-9115-d80258410a20)
Tested on https://github.com/xenia-project/xenia/commit/6789873620f7ba65f70d8b5471c5520bb…