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Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest `master` as well.
**Important:** When reporting an issue with a …
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Since @pchome made that standalone meson compile version of nvapi, i have been experimenting a wee bit with various stuff there. The question could be if there is something to be done to "fix" nvapi s…
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Title says all.
I tried renaming dinput8 into xlive, ddraw, d3d9 etc.
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I have a Windows system with an AMD Vega RX and the latest AMD drivers, and I'm attempting to use hashcat 4.0.0. It fails with:
```
clBuildProgram(): CL_BUILD_PROGRAM_FAILURE
* Device #1: Kern…
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Hi
I've been trying to figure out how to minimize input lag while using wgpu and winit (which seems to be the standard).
This has turned out to be tricky due to how the borrowing of swapchain imag…
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This is a feature suggestion with fairly low priority, but I imagine it could be useful in some isolated cases, especially revolving around modding.
As it stands there seems to be no way for the ap…
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I know this repo was based on the dxvk repo, but is there a reason why the builds still include d3d10 and d3d11 files? Should these be removed so it only builds `d3d9` and `dxgi`? The documentation al…
orbea updated
4 years ago
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Opening a new thread here, based on discussion around https://github.com/KhronosGroup/glTF/pull/1612.
Storing three independent data channels in compressed textures introduces significant artifacts…
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When i issue WINEPREFIX=/home/cian/.wine/ ./setup_dxvk.sh install --without-dxgi command
i get this
/home/cian/Desktop/d9vk-master/x32/d3d9.dll: File not found. Skipping.
/home/cian/Desktop/d9vk…
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```
$ winetricks dxvk
Using winetricks 20190912-next - sha256sum: a7069d71d208ff76a718671f3c1e919ff3fcdb3fb3c4d78d047f4b85d79780a1 with wine-4.0-rc1 and WINEARCH=win32
Executing w_do_call dxvk
Exe…
ghost updated
4 years ago