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```
Background:
KeeperFX, like original DK, uses Direct Draw drivers to support video and
keyboard. For mouse support, Win32 API handlers are used.
Problem:
Direct Draw causes problems on new systems…
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:rotating_light: game [A House of Many Doors](https://pixeltrickery.itch.io/a-house-of-many-doors) is broken for me.
:book: Here's the complete [debug log](https://gist.github.com/a28b0fe197ed82919…
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```
We need to agree in the rank for some plugins.
For windows we have actually 2 video sink plugins:
Directdraw sink: Less performant but implements the XOverly Expose()
function. That alloww, for e…
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This is currently the biggest issue at the moment: Dependency crap.
There's three related problems: 64-bit builds in general, osx/linux, vs2015 (or any other compiler that just fucking breaks stuff r…
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Noted that Starcraft, Diablo 1 and Diablo 2 require directx3 only, but I didn't test against directx2. I was unable to start these games without directdraw (dib mode), however.
Unreal Tournament (and…
ghost updated
8 years ago
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```
What steps will reproduce the problem?
1. put ddhack into AOC folder
2. execution
What is the expected output? What do you see instead?
1. Correcting playing the game.
2. 'Please check your graph…
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```
If you run pipeline-start-stop test app, eventually the app will freeze on
you.
Attaching a debugger and pausing the app shows there is 1 thread on line
1561 of gstdirectdrawsink.c (DispatchMes…
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```
If you run pipeline-start-stop test app, eventually the app will freeze on
you.
Attaching a debugger and pausing the app shows there is 1 thread on line
1561 of gstdirectdrawsink.c (DispatchMes…
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![image](https://cloud.githubusercontent.com/assets/360567/3479911/48cd94ae-0359-11e4-8402-5536c6a9d88a.png)
![image](https://cloud.githubusercontent.com/assets/360567/3479914/587c37d4-0359-11e4-9777…
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```
I haven't tracked down the cause yet, but directdrawsink causes an approx.
300-400 KB memory leak every time a transition from PLAYING -> NULL ->
PLAYING occurs.
```
Original issue reported on …