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My dudes, please leave a paper trail.
Example:
- [ ] Document the use case, see slide L06.1 pg. 14 (and to the end) for examples
- [ ] Draw a diagram to get an overview of what's required to implemen…
lmas updated
4 minutes ago
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I created 2 items with the top flag. When moving between them, a character appears "for a moment" and then hides behind the "top" sprite.
![otclient_x64_55sbMFQpuQ](https://github.com/OTAcademy/ot…
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No description necessary
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This is a horrible regression test for a case where _Hypothesis_ wasn't handling large integers (https://github.com/HypothesisWorks/hypothesis/issues/3874), but I presume you'll want to do something w…
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First of all I would like to thank you for this amazing library, it's SO easy to use and the results are marvellous. It's also very easily customizable. Now for this issue, when I try to set a backgro…
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### Most appropriate sub-area of p5.js?
- [ ] Accessibility
- [ ] Color
- [ ] Core/Environment/Rendering
- [ ] Data
- [ ] DOM
- [ ] Events
- [ ] Image
- [ ] IO
- [ ] Math
- [ ] Typography
- [ ] Utili…
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My app needs to render thousands of characters in 3D space, and instancing would be a more efficient approach.
Since each character uses the same quad with different positions and UVs, instancing co…
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### Is your feature request related to a problem?
Other layer element types can be drawn manually with code relatively easily:
```gml
draw_tilemap(...);
layer_background_get_sprite(...);
layer_…
ghost updated
1 month ago
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The introduction is a bit long, but at the end there is a small reproduction code. I felt like explaining by context could help to understand the why
The way Fable.Form works is, by composing `onCh…
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Hi, I found this lib when asking on arduino forum about how to make fast changes in an SSD1306 screen and the buffering works great. Problem is that I cant figure out how to draw, even a rectangle, no…