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![image](https://user-images.githubusercontent.com/16159590/226047349-795b3968-23ae-49f3-be44-546ffd422c46.png)
Reproduction:
Get into crit
Deathgasp
see image above
No round ID cus i've seen…
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Instead of having unattached brains stop resurrection as implemented #35099 here, let the unattached brains be revived but completely paralyzed and only able to emote.
The idea was well received in …
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When your mod is enabled, it prevents ModelReplacementAPI from changing models used when equipping a suit for unknown reason.
When JetpackFallFix is enabled, I look like this:
![image](https://githu…
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This should be implemented if possible using some universal API for adjusting the suggestions. If not, then we should look at building a small bubble with the suggestion
- [x] Users
- [x] Emotes
…
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---
layout: adr
adr: 206
title: Back-end dependencies for the new Backpack V2
date: 2023-04-04
status: Review
type: ADR
spdx-license: CC0-1.0
authors:
- sandrade-dcl
- lorux0
- davide…
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**Issue**
The red heart emoji shows up as white when filtered and emotes shows up as broken images when using the screenshot feature. This started happening with recent versions.
**Screenshots**
…
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## Summary
Our character needs life. This is absolutely essential for health and combat system, and many more that can't really move on without it.
We need to set up a working animator control…
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**SYMBOLS**: I find it extremely convenient to have quick access to both emoji and special symbols via the same helper app; both are "characters" that don't have dedicated keyboard buttons, both live …
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Very minor, but the non combo animated emotes ARE updated when changing the setting.
To clarify combos do animate forever when the "animate forever" setting is already on.
It's when there is alrea…
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Says emote"makes a break for the nearest rune circle"
Travels to nearest
![image](https://user-images.githubusercontent.com/7995382/203090449-da452391-7fce-4074-b257-60bbe55263fd.png)
And summon…