-
```
The function "context.getNumberOfUsers();" counts the number of users, who are
standing in the sceneMap.
If there is one person, the value of the function increases to 1. If there are
2 people…
-
```
The function "context.getNumberOfUsers();" counts the number of users, who are
standing in the sceneMap.
If there is one person, the value of the function increases to 1. If there are
2 people…
-
```
The function "context.getNumberOfUsers();" counts the number of users, who are
standing in the sceneMap.
If there is one person, the value of the function increases to 1. If there are
2 people…
-
```
The function "context.getNumberOfUsers();" counts the number of users, who are
standing in the sceneMap.
If there is one person, the value of the function increases to 1. If there are
2 people…
-
```
The function "context.getNumberOfUsers();" counts the number of users, who are
standing in the sceneMap.
If there is one person, the value of the function increases to 1. If there are
2 people…
-
```
The function "context.getNumberOfUsers();" counts the number of users, who are
standing in the sceneMap.
If there is one person, the value of the function increases to 1. If there are
2 people…
-
Summary:
@pcodes: Given how many components there are to this paper, it would have been nice to see a more comprehensive example that demonstrated all functionality.
@samfrey: Even though the paper …
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### Describe the project you are working on
Multiplayer FPS focused on high levels of customization
### Describe the problem or limitation you are having in your project
There is no way to bind Inp…
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I tested only on macOS.
It might already work on other platforms.
**Is your feature request related to a problem? Please describe.**
I want to use WebRTC
**Describe the solution you'd like**
…