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**Describe the bug (REQUIRED)**
I made an animation in Houdini,exported it as a `.glb` file, and tried to use in Defold. Unfortunately, Defold IDE crashes (closes) immediately if I try to open the fi…
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### Description
I have a GLTF model that I imported into Blender and exported without making any changes. Strangely, the original model can detect click events through raycasting, but the exported …
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### 使用版本
"@vuemap/vue-amap": "^2.0.4",
"@vuemap/vue-amap-extra": "^2.0.1",
"@vuemap/vue-amap-loca": "^2.0.2",
### 问题描述
参考ThreeJS的图层示例
el-amap-layer-three
el-amap-three-light-ambient…
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- Original model
![image](https://github.com/mikedh/trimesh/assets/87844470/2f9defa9-4410-4187-b452-630dd5125c1f)
- Imported with trimesh.load, then exported
![image](https://github.com/mikedh/trim…
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**Describe the bug**
Adding an additional rule for file-loader of files like `.glb`, and then trying to import them within the javascript source returns an alias file, not the actual file.
**To R…
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Previously, `Model.gltf` could be used to determine if a model has animations associated with it, as well as a number of other bits of useful information. Since we removed these properties, it's now i…
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A glTF mesh can have a number of different modes:
https://github.com/KhronosGroup/glTF/blob/c02fd64e1fc15985d84cbbfacb536709f7c22e28/specification/2.0/schema/mesh.primitive.schema.json#L32-L56
W…
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```
"@react-three/drei": "9.64.0",
"@react-three/fiber": "8.12.0",
"@types/three": "0.150.1",
"expo-gl": "12.4.0",
"three": "0.151.3",
"react": "18.2.0",
"react-native": "0.71.7",
```
React…
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### Description
Most 3D model formats define the materials of the model. On the other hand there are situations where materials are not defined for some polygons. For example: "stl" doesn't define ma…
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### Describe the project you are working on
A racing game with dynamic maps. Goal is to allow users to upload maps as glTF and have others play them (dynamic model loading).
### Describe the pro…