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When instructing CRA apps to use https for dev server hot module reloading stops working.
To reproduce:
1. Clone this repo
1. Switch to repo folder
1. run `yarn` in folder to install dependencie…
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It is very tricky to get all Server Side Rendering + Code Splitting + Hot Module Reloading to work well together. At the moment Code Splitting is not supported. Here's the intended task flow for this …
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Debugging and polishing can be exhausting trying to find appropriate values for some properties (durations, positions, etc.).
Ideally it would be possible to load a world, edit values (with in-game…
Dfred updated
10 months ago
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### Is your proposal related to a problem?
Not really related to a problem. In the last couple of months I have found myself in a situation where I was really interested in testing something that was…
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Whenever I build the Swift project, I must restart the Godot project for changes, such as new classes and new `@Callable` methods, to take effect.
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In a Create React App project, 'load' does not get called again when hot reloading via Command + S.
```js
createSfxHowls() {
// Create a new howl from the audio file's path
const howl …
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### Environment
> I tried from @nuxt/content@2.5.x to latest.
- Operating System: Darwin
- Node Version: v18.11.0
- Nuxt Version: 3.6.5
- Nitro Version: 2.5.2
- Package Manager: …
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I downloaded hot-reload and sample-plugin, and then modified the code of main.ts of sample-plugin. I still need to manually open and close sample-plugin for the changes to take effect. Do I need to co…
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Being able to reload the code at runtime would allow for fast iteration cycles of gravity code. Upon loading a gravity script, existing classes would be replaced with the changed classes, while keepin…
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We are migrating our Slinky project from Scala 2 to Scala 3 and we have problems when we initialize slinky-hot, causing pages to fail to load and print console.errors in the browser console
To repr…