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## Description
As the game has multiple background scenes (bg-scenes), we want to be able to switch between them. When the SCENE command is triggered from the dialogue script, the current bg-scene …
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**[Original submission](https://gna.org/bugs/index.php?24919)** by inky on 2016-08-05
Mounted units: Moving them will sometimes cause their sprite to skip around.
Drakes: Moving them will sometime…
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Since somethimes things go terrible wrong, due to the system, users or admins are we going to implement as discussed a backup system.
In every student project is an automated generated directory ca…
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I've got this in `karafka.rb`
```ruby
# frozen_string_literal: true
ENV['RAILS_ENV'] ||= 'development'
ENV['KARAFKA_ENV'] = ENV['RAILS_ENV']
require ::File.expand_path('../config/environment'…
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Because games can only be good if you are able to go fishing in them!
- [x] Create fishing animation
- [x] Create fishing pole/how do we get it? equip it?
- [x] Get fishing noises: Cast, bite, r…
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When I run the command set to control the border on one of the new inkyphats, nothing happens. I believe this is due to the resolution size being slightly different (250x122 instead of 212x104).
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When adding an external function invocation to an ink file, the preview pane goes blank.
There are no errors in the Inky validation UI or in the developer tools console.
Based on this [documentati…
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Dreaming big! I'm hoping to learn lessons from the Macronomicon project in this arena once that goes live
This is a three-pronged challenge
- [ ] Edit, save, and load ink source
- [ ] Story previ…
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When adding an external function invocation to an ink file, the preview pane goes blank.
There are no errors in the Inky validation UI or in the developer tools console.
Based on this [documentati…
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Hi,
Really like the project btw, I've never used LISP and find this a great intro into it and good to get a hands on feel, rather than saying trying to Learn Clojure right away...
My question is, is…