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One of the materials on my avatar's render queue is not preserved when generating the optimised shaders and materials. I have it set to a render queue of 1600, however upon optimising, the optimised v…
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In large TNT explosions, Minecraft stages the TNT in turns to prevent simulating every explosion at once, which would be incredibly expensive to calculate in a few ticks.
However, this means the ga…
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In /ryu/ofproto/ofproto_v1_3_parser.py about line=6073
If queue with len=0, while loop will not stop.
```
class OFPQueueGetConfigReply(MsgBase):
....
offset = ofproto.OFP_QUEUE_GET_C…
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lovely:
```
Failed to upload Job XML:
File is not valid because: Element type "description"
must be followed by either attribute specifications ">" or "/>"."
```
Brow…
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At the moment we run benchmarking on our CI with every commit. This leads to quite a bit of comment spam and also wasted computing as we don't always need benchmarks. @sbfnk updated benchmarking in `E…
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When going from *v1.0.1* to *v1.1.0*, we changed the way the levelized priority queue distributes its memory. Specifically, for *M* being the total amount of memory given to the levelized priority que…
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to prevent captcha
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This is a very abstract and way-into-the-future idea, but what if Wasp could be used like this (I'll adapt the current syntax for simplicity purposes):
```css
query getFoo {
fn: getFoo in "foo.py…
sodic updated
11 months ago
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Update branchを押さないとマージされないのがなかなかすぎる。
https://docs.github.com/ja/repositories/configuring-branches-and-merges-in-your-repository/configuring-pull-request-merges/managing-a-merge-queue
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I'm pulling this out into a new Issue, because we keep discussing it in different random PRs/issues and it'll help to have just one place to discuss it.
On #4667 I wrote:
> We observed that destro…