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This came out as a hot topic on the godot facebook group.
Right now the open source community is looking for an open standard json file format that stores animation data in the form of keyframes.
We…
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#### System Information
- Ogre Version: 13.2.4 (Tsathoggua)
- Operating System / Platform: Manjaro Linux
- RenderSystem: :x:
#### Detailed description
Running a very basic Ogre program whic…
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## Describe the issue
We have a number of `draft: true` articles, which are published on staging environments for PRs, but not on the main website (or on the `development` branch version.) These ar…
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see https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
Having the current specification, this implies, that for each texture we could potentially have a u…
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**Note:** This issue is only for manual pages. For class reference pages, refer to the automatically updated tracker: https://godotengine.github.io/doc-status/
Help for working on these pages is we…
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Dear Dr. Fang,
I'm Andrea Farina from Milano, Italy. I have an issue using mmclab on my M1 MacBook Pro.
I downloaded the last release (2024.2) of the whole suite but in this version the mmc/mexmaca6…
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**CARLA version:** 0.9.15
**Platform/OS:** Ubuntu 20.04
**Problem you have experienced:** After minimizing the CarlaUE4 window, memory usage starts to increase indefinitely. It returns to normal…
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As someone who is very interested in SDL_gpu, both as a user and a contributor, I am concerned that writing an entirely custom shader language spec, compiler, bytecode format, and translation layer is…
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You blew me away, Toby! I was planning to spend my summer on improving the LDRImporter, and now you show up with something way better than I could ever hope to achieve. Your importer tackles mpd model…
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### 🔍 Before submitting the issue
- [x] I have searched among the existing issues
- [X] I am using a Python virtual environment
### 🐞 Description of the bug
I have only seen this happening w…