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As of Vulkan 1.1.76 the VK_KHR_draw_indirect_count extension was added to the spec. The extension allows for the gpu to set the instance counts. Could this be added to MoltenVK?
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After building mpv locally with the latest Vulkan SDK, I was able to successfully enable gpu-next to parse DOVI profile 5 HDR videos.
Is there any plan to support it?
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OpenGL is deprecated on Apple platforms.
We could also consider making a DirectX and/or a Vulkan backend later.
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we aim to generalize APIs and optimization techniques around different architecture computers, that is, we also have to make support for GPU removing CPU dependencies because cl-waffe2 was originally …
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Basically what the title says. Compiles fine on PC with just about any API.
This is how I call shader C:
```
./shaderc-osx -i /Users/borisbatkin/Work/daScript/modules/dasBGFX/bgfx/bgfx/src -f p…
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https://github.com/equinix/terraform-metal-vsphere/pull/11/checks?check_run_id=2014719979
```
/usr/bin/docker run --name e48f68124adb8844f89d80f9a1c51eb453_29f5ae --label 5588e4 --workdir /github/…
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### What problem are you facing?
I have to use the Equinix Metal portal to access the SOS URL to view the device console.
### How could the Equinix Metal CLI help solve this problem?
I …
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### Mod name
wgpu-mc
### Curseforge link
_No response_
### Other links
https://github.com/wgpu-mc/wgpu-mc
### What it does
Completely replaces the rendering engine with a webgpu b…
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**Is your feature request related to a problem? Please describe.**
Users often need to know how much memory they can _actually_ use to make good use of the data they have, without needing to do it …
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# Fancy and shiny new amethyst render proposal.
This RFC made in attempt to systematize ideas and thoughts on new render I went on writing almost a yer ago.
## What this RFC is about
I would tr…