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bkaradzic
/
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
https://bkaradzic.github.io/bgfx/overview.html
BSD 2-Clause "Simplified" License
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Add a macro that allows not including STB's impl.
#3318
kalmard0
opened
3 days ago
3
Minimal changes for Vulkan support on NX.
#3317
kalmard0
closed
3 days ago
0
Dynamic vertex buffer getting overwritten by update after being submitted
#3316
adaxiik
closed
4 days ago
3
Use correct GLSL shader version if onyl gl_VertexID is used
#3315
Faaux
closed
5 days ago
0
Metal renderer compiler error in XCode version 15.0 and 15.1
#3314
bwrsandman
opened
1 week ago
2
example-08-update: Scan through the LODs of the textures with shader.
#3312
mcourteaux
closed
2 weeks ago
4
Example 08-update: Non 1x1 texel block size ImageFormats get copied incorrectly from buffer to image in Vulkan.
#3311
mcourteaux
opened
2 weeks ago
2
fix(metal): clear only bound textures
#3310
blaztinn
opened
2 weeks ago
3
Tracy Integration.
#3308
mcourteaux
closed
2 weeks ago
7
Make the semaphore pool larger, such that there are enough for any number of swapchain images AND frames in flight.
#3307
mcourteaux
closed
3 weeks ago
1
Fix adapter object leak when there are more than 4 graphics cards
#3306
sleepinging
closed
3 weeks ago
1
Dxgi::shutdown() asserts on 4 GPUs host
#3305
UMU618
closed
3 weeks ago
0
[vulkan] example-07-callback does not work well with a tiling wm.
#3304
mcourteaux
opened
3 weeks ago
0
Potential fix for the synchronization issue. Needs review.
#3303
mcourteaux
closed
3 weeks ago
1
[vulkan] Synchronization issue: vkAcquireNextImage uses a semaphore which is in use.
#3302
mcourteaux
closed
3 weeks ago
4
bgfx:blit on texture arrays does not handle layers past the first one consistently
#3301
vbousquet
opened
3 weeks ago
0
setViewMode sequential mode seems to be broken
#3299
npnp
closed
4 weeks ago
2
Vulkan: improve staging data performance by using scratch buffers per frame.
#3295
mcourteaux
closed
1 week ago
34
Support /Zc:preprocessor on MSVC for standard compliant preprocessor.
#3294
mclohessy
closed
1 month ago
0
use BX_MAKEFOURCC in shaderc_hlsl.cpp
#3293
0Alastair1
closed
1 month ago
0
feat: add visionOS Examples
#3292
okwasniewski
opened
1 month ago
2
Fixed incorrect mipmap generation on Vulkan for Cubemaps (#3236)
#3290
volcoma
closed
1 month ago
1
feat: add visionOS support
#3289
okwasniewski
closed
3 weeks ago
7
A D3D11 debuglayer warning in 00-helloworld example project.
#3288
starcid
opened
1 month ago
0
Changes to API reference
#3286
kschoice-fr
closed
1 month ago
0
Update to latest bgfx
#3285
bghgary
closed
1 month ago
1
Restore support for older macOS/iOS version. Determine features at init, and use at runtime.
#3284
mcourteaux
closed
1 month ago
12
Support older macOS/iOS version.
#3283
mcourteaux
closed
1 month ago
3
Fixes Emscripten wasm64 compile error in `glcontext_html5.cpp`.
#3282
tritao
closed
1 month ago
0
Examples: change order of calls in loadTexture()
#3281
aleksandrbazhin
closed
2 months ago
0
More vulkan profiling.
#3279
mcourteaux
closed
2 months ago
0
feat: bring back ios-simulator support
#3278
okwasniewski
opened
2 months ago
0
Corrected Tomb4Plus description.
#3277
SaracenOne
closed
2 months ago
0
Added #madewithbgfx entry for Tomb4Plus
#3276
SaracenOne
closed
2 months ago
0
feat: add module map
#3275
okwasniewski
closed
2 months ago
5
Examples crash on startup on Ubuntu 22.04
#3274
goossens
closed
2 months ago
7
Added Crypt of the NecroDancer to README
#3273
Marukyu
closed
3 months ago
0
D bindings: Mark enum conversion functions `nothrow @nogc pure @safe`
#3272
ichordev
closed
3 months ago
0
fix iOS 16.x version failed to pass MTLBinding's arg.used check
#3271
junjie020
closed
3 months ago
1
Fix `dispatch_indirect` still using `uint16_t` in bgfx.idl
#3268
ichordev
closed
3 months ago
0
Fix vertex attributes having incorrect state when restarting BGFX
#3267
kareemkermad
closed
3 months ago
0
BX and BGFX do not support the conformant MSVC preprocessor
#3265
Zarklord
closed
2 months ago
12
Allow one executable to run with Vulkan on Wayland and X11
#3263
LDprg
closed
3 months ago
1
Ability to bind vertex buffer using offset
#3262
falia18
opened
3 months ago
1
Improve c sharp binding generation
#3261
TJHeuvel
opened
4 months ago
4
Feature request: Support FSR 3 instead of FSR 1
#3259
LDprg
opened
4 months ago
0
[shaderc] Clean up
#3258
phniix
closed
4 months ago
2
Avoid extra 3 flip/presents during initialization
#3257
longpractice
closed
4 months ago
0
gl_NumWorkGroups doesn't compile when the target is DirectX
#3255
abdullahoday710
opened
4 months ago
1
Index buffer offset not being set with dynamic index buffer and indirect call
#3251
oxheron
opened
4 months ago
25
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