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[debug.log](https://github.com/Asek3/Rubidium/files/11732387/debug.log)
[latest.log](https://github.com/Asek3/Rubidium/files/11732391/latest.log)
oculus-mc1.19.2-1.6.4
oculus-flywheel-compat-1.19…
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### Minecraft Version
1.18.2
### Oculus Version
1.4.3
### Sodium Version
rubidium-0.5.4.jar
### Operating System
Win 10
### What is your GPU?
Nvidia GTX 3080
### Java Version
17.0.1
### R…
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For Google Cardboard/Daydream and Samsung Internet Browser/Oculus Carmel for Gear VR, perhaps à la http://graphics.wsj.com/3d-nasdaq/:
For HTC Vive/Oculus Rift, perhaps à la https://dayandnig…
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# Objective
- [x] Re-calibrate scene on a Oculus Quest Box and/or calibration paper
- [x] Make a finish demo of the mini multiplayer local jam
## Done
- Finish Box calibration
- Take measure o…
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Suggestions:
- ~~Twitch~~ [finally deprecated completely]
done:
- ~~Arc~~
- ~~Game Jolt Client~~
- ~~Humble App~~
- ~~Legacy Games Launcher~~
- ~~Microsoft Store~~
- ~~Oculus~~
- ~~Paradox …
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Using index controllers and Beyond headset with Monado, xrgears displays properly as a test.
```
stuin> ../lovr-v0.17.1-x86_64.AppImage ./
LOG in xrCreateInstance: Instance created
createInfo->ap…
stuin updated
6 months ago
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### What happened?
Reproduce with:
Tinkers' Construct 3.5.0.17
Mantle 1.9.20
Oculus 1.2.4
Rubidium 0.5.2a
Complementary Shaders v4.4
### Screenshots
![image](https://user-images.githubus…
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Follow [Build with boost 1.58.0 error](https://bitbucket.org/osrf/gazebo/issues/2356/build-with-boost-1580-error).
When we compile `gaebo7` with `Oculus` support, we got the following errors
```
…
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My headset display is a little weird looking, kinda like how the display mirroring of old oculus headsets would look on a video or something, but in the headset.
after playing with the distortion …
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Support for VR systems such as HTC's Vive and Oculus' Rift. It will utilize the OpenVR library.