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### Summary
I use two development clients, one uses the staging APIs and the other the production APIs. The staging dev client uses the bundle identifier `com.example.devstage` and the production dev…
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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
![screenshot_tx16s_23-09-29_06-04-28](https://gi…
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### Build/Submit details page URL
_No response_
### Summary
I want to load `envs/.env.local` with dotenv and set the Google Maps API key in the environment variable to build, but when I launch the …
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I'm trying to use your extension, but the masking seems to not be working correctly, because when I enable and generate, the mask layer that's generated is entirely black and the "fixed" layer looks s…
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### TFT Version
4.2.4
### ESPHome Version
4.2.4
### Blueprint Version
4.2.4
### Panel Model
NSPanel EU Model
### What is the bug?
Panel bricked if BT proxy enabled in config
### Steps to Rep…
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Everything works great but would it be possible to add options to make the colors different like dark mode instead of light mode for example would be perfect. Also if color hues based on % of damage d…
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### What happened?
I am using an Expo managed workflow and have successfully been able to integrate with this package.
Ads are working and showing on both iOS and Android platforms.
However, w…
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One of my pawn's got the light-skinned description, when he has brown skin.
Hex [825B30]
RGB [130, 91, 48]
RGB Percent [51%, 36%, 19%], in ingame values that's [0.510, 0.357, 0.188]
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**The text that needs to be parsed is as follows:**
{% comment %}
Renders a product card
Accepts:
- card_product: {Object} Product Liquid object (optional)
- media_aspect_ratio: {Stri…
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Final Fantasy 14's installer (after Steam does it's own installing) doesn't have any fonts its seems, favoring [] over actual characters. Even the numbers, so its not that its trying to display Japane…
nstgc updated
5 months ago