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### Ask a question about Galaga Compatible Gateware IP Core
I'm enjoying playing this on my analogue pocket cade (with Dock) but I would really like a screen rotate mode so that I can have a taller v…
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Touch input is received, but the location is both rotated and offset. No combination of touchscreen_rotate, touchscreen_invert_x, and touchscreen_invert_y values seems to change anything about how inp…
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Also, I used your rotation system and was wondering if there was a way to put an x and a y on my player.
Attached is my source code.
`public class mainLoader {
public static List listPlayers…
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before update all work, but after update all work without proxy, and with proxy browser return:
```
<!doctype html><html lang="en" dir="ltr" data-version="24.2.2.202410070834"><head&g…
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I have tried both:
updating tft_lvgl_configuration.h with #define GRAPHICAL_TFT_ROTATE_180 (this just seems to flip the screen horizontal, so the text order is also backwards as well as the screen b…
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When im running Android 5.1 in VMware i cant rotate PokeAlert.
I can however rotate Android at all screens when im not using PokeAlert so its not my android or vmware.
Can you check this out?
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Seems like this would fall in the scope of this mod
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```
What steps will reproduce the problem?
1.When you rotate the phone, the screen does not resize properly.
2.If you rotate the phone again, the screen resizes.
3.Since fonts are sometimes resizing …
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*Issue migrated from trac ticket # 11771*
**component:** GUI-all | **priority:** normal | **keywords:** GraphicsContext Rotate
#### 2010-02-28 15:46:31: steveward (Steve Ward) created the issue
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This is an issue on my Android app v1.0.0.43. I'm suspecting it has something to do with the screen size/space/layout. I'm using a Samsung Galaxy S24 Ultra with latest stable OS and UI6.0
Problem i…