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**Operating system or device, Godot version, GPU Model and driver (if graphics related):**
Windows 7, Windows 10
Godot 2.1.4 stable win64
**Issue description:**
Upon returning from hibernate g…
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Thank you so much for this amazing addon! I am new to OF so this really helps in debugging and sketching more quickly.
I have it working with a simple sketch that just changes the bg color, but wh…
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I just set up the development environment under macOS 10.14.6. When I run `./rebuild_all.sh` building DaisySP seems to work but there are errors when building the examples. Here's the output:
```Re…
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For example connecting to a server started as:
```
csound --port=10000 -n -odac -m3 --nchnls=2
```
I send through UDP:
```
giengine1 fluidEngine
gisfnum1 fluidLoad "/home/user/Downloads/EarthBo…
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I'm just trying to parse the audio code here: https://github.com/MeteorStudioASU/lcc/blob/6af1987c8bafd6331db2d585a484c654ec07397c/lcc_rtaudio.cpp#L43 -- please excuse any funny use of language - I'm …
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On Mac, the app crashes if you press the ESC key.
I see this code in `MainWindow::keyPressEvent()`:
```
#ifdef MYDEBUG
case Qt::Key_Escape:
g_data->stopAndWaitAudioThread();…
mself updated
4 years ago
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I am unable to play files or record audio on the Mac.
None of the built-in audio devices appear in the selection list in the settings dialog and the following errors are in the logs:
```
2020-0…
mself updated
4 years ago
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Been a while since I looked at this. But trying to compile on Ubuntu 13.10 I get the following (from the command line).
OSS :
RtAudio.cpp:6391:23: fatal error: soundcard.h: No such file or directory…
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pi@raspberrypi:~/CubicSDR/build $ make
Scanning dependencies of target CubicSDR
[ 1%] Building CXX object CMakeFiles/CubicSDR.dir/external/rtaudio/RtAudio.cpp.o
[ 2%] Building CXX object CMakeFil…
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Hi,
Natively building on a Raspberry Pi3, I am met with the below error after executing this:
```cmake -DCMAKE_BUILD_TYPE=Release -DRPI3_BUILD=TRUE -DAASDK_INCLUDE_DIRS="~/aasdk/include" -DAASDK…