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I had one project configured like that
```
project "bez"
defines { "NOMINMAX" } --http://stackoverflow.com/a/2561377
kind "ConsoleApp"
--warnings "Extra"
buildoptions { "/Wall…
RicoP updated
7 years ago
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I'm trying to build this project and it fails to compile.
I'm on macOS 10.12.6, with CMake 3.9.2 and SFML 2.4.2.
This is what I am using to compile it:
```
mkdir build
cd build
cmake ..
m…
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I'm building with sfml 2.4.2 on Ubuntu 16.04 LTS, but I get some undefined references when linking.
It would be really nice if you could add which version of sfml was used, and if it was a 32 or 64-b…
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setKeyRepeatEnabled(false) doesn't work after second window.create() call on Linux (Ubuntu 16.04), SFML 2.4.1.
Here is the minimal code:
```cpp
#include
#include
sf::Window window;
voi…
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Hey again.
So got everything into my project and working.
However when I load my map in it seems that it is drawing all the layers on the first floor layer. Instead of taking in the offsets I se…
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I have found that if I use full screen mode, I see a subwindow within a larger white window.
Also, when this happens, mouse clicks usually fail for the menus, though this is probably due to the incorr…
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I tried to test in ubuntu 16.04 lts, but have compiling error due to header file cl/ cl.hpp is not found. Normally, we use cl2.hpp like Ogma, but your code is not compatible...
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g++ version:
g++ (i686-posix-dwarf, Built by MinGW-W64 project) 6.1.0
Copyright (C) 2016 Free Software Foundation, Inc.
Error:
H:\projects\sfml_game>make
g++ -c src/imgui-SFML.cpp -o build/…
Howld updated
7 years ago
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Static libraries (2.4.2) cannot be used for linking of a shared library on x86-64 Linux, the linker returns the following error:
> relocation R_X86_64_32S against `.rodata' can not be used when mak…
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Main error being repeated several times after
> brew cask install golem
`Could not symlink .
/usr/local/opt is not writable.`
log:
`Arthur:~ arnaud$ brew cask install golem
==> Satisfying…