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Hi there,
Thanks for sharing the code!
I've been working with your paper and I'd like to reconstruct Figure 6 in your paper.
After training, the model can walk and I somehow obtained 10 x 284 m…
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# Sources / Summaries
## Thelen 2003 - Complete OpenSim Implementation Description
https://simtk-confluence.stanford.edu/download/attachments/2624181/CompleteDescriptionOfTheThelen2003MuscleMode…
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**Preferred gene-related syndrome label**
Neurocutaneous Syndrome
Could be a useful lgrouping term for [CEDNIK syndrome](https://www.ebi.ac.uk/ols/ontologies/mondo/terms?iri=http%3A%2F%2Fpurl.ob…
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A hit counter to show a accurate % while killing a monster, something like this:
Right Click -> [Reset All] [Reset]
Demonic Gorilla
Melee: 485 / 645 Hits (75.19%)
Ranged: 495 / 586 Hits (84.47%)…
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As a user of barcodes, I would like to use barcode-based catalog numbers to have TW automatically read catalog numbers off of catalog labels with QR codes and automatically assign catalog numbers and …
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Hi guys,
I'm trying to export a Camera to UE using the addon but it's not working! The camera is in the "Export" collection and it keeps telling that the object is not under the "Export" collection!
…
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**Addon:** Send2UE
**Workflow:** Export a skeletal mesh with rig and animations, all which shows up in a single custom subfolder, by using an extension
**Description:**
In developing an extensio…
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So this doesn't necessarily belong in RP-0 as it will encompass a lot of different mods, but this is a list of projects I have conceived. I do not have the time to work on many (most) of them, so I pu…
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Issue Documentation is http://handbook.arctosdb.org/how_to/How-to-Use-Issues-in-Arctos.html
**Is your feature request related to a problem? Please describe.**
Due to the way data is accumulated in…
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I've added support for Digital Paint: Paintball 2, a modified Quake 2 engine standalone game via custom GameConfig.cfg and fgd with the help of DP2 community member aapokaapo. It's been used for the l…