-
```
Star Wars Force Unleashed is on semi-stable stage, but it's no good when
it's crush at debug/devel build. There was similar regression at 686-706,
but r706 is working
Normal build is unaffected, …
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I had a few ideas for the controls (esp. touch controls) and I was gonna give them a whirl myself before posting them here but I'm having issues with Android Studio at the moment so I decided to go ah…
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**Intended outcome:**
When running:
```
npx apollo client:codegen --target=typescript --globalTypesFile=./src/__generated__/globalTypes.ts
```
I would expect to get types generated.
**Actu…
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This is just an enhancement, but it’s in part a follow-on to [issue 820](https://github.com/StarWarsFoundryVTT/StarWarsFFG/issues/820). Regular expression errors, in some engines, are syntax errors, n…
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Hey, just discovered this - amazing little program!
I've just had a crash in turn 2, please see screenshot for console readout.
https://imgur.com/Tm232Dn
Also, I find the music isn't bad but…
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If you access the menu during gameplay and then return to action, there is a massive fps drop (even if you don't change anything). Everything slows down. I'm on Nvidia, not sure if the issue happens o…
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### Give a brief about the bug ✍️
There is a bug in the application where newly created items, specifically "Star Wars" and "Star Gate", do not appear in the displayed cards below after creation. Thi…
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In this game, vibration works flawlessly using Masahiko Morii's "Force feedback driver for XInput", which can be found [here](https://steamcommunity.com/discussions/forum/1/541907867790900215/).
Ho…
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ok so im making the complete Compatibility List in honor of WPR's stopped development =
- Acedia : Indie Horror (not working, the game's cant even load with an error screen)
- Assasins Creed : Alt…
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Is there a way that you might make the data coming back from the API seem to be more unique, so that the player doesn't get presented with the same name in the space of, say, five or ten plays? Like …