-
Hi Atul,
I have a hatching function in my package lisaClust which is super slow! I just got very excited when I saw this package.
Is there a way to make the colour of the points (maybe cell type…
-
### Feature Request
Super neat project, thanks for open-sourcing! In the Show HN Hacker News post [here](https://news.ycombinator.com/item?id=37433218), it says:
> Finally, Rivet is built to be em…
-
(Hopefully this is the right place to ask this question)
Is it possible to use the Nix package manager for a group of cooperating users on a single machine without having super-user privileges? Assum…
-
i have no clue what i have done but now during the night even when its on normal or hard no hostile mobs such as zombies or skeletons spawn at all
-
**Is your feature request related to a problem? Please describe.**
Some data models are very verbose.
Users may wish to "cut them down".
One area where this is true is ExtRefs.
Recently one of o…
-
Hi,
**Scenario**
So we have a large multisite install that has a lot of student and staff blogs on it and we'd like them to use H5P to create learning content. What we can do is 'network activate' the…
-
![image](https://user-images.githubusercontent.com/13940471/74333244-e6e1fa00-4dda-11ea-8bcd-1b39cb28e830.png)
![image](https://user-images.githubusercontent.com/13940471/74333286-fbbe8d80-4dda-1…
-
This super issue plans workflow for speed optimizations by using a specialized library.
Benefits:
- SPEED!
- fewer our-manually optimized (=hacked) code; cleanup
- bugs/improvements delegated to li…
-
Add a new option to the **logic_gamerules**, which allows zombies to spawn randomly on info_player_zombie spawn.
Now it is very necessary for large maps, since with the current system, zombies spaw…
-
I noticed that transform_img clips the output image to the same size as the input image, and it would be very useful if one could specify an option for an output-image size or a suitable flag so the e…