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Currently our SVG output is quite a mess:
We can do a lot better! (See especially the final section below for the type of output we might want to aim for.)
There are two distinct ways we ca…
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![ToL](https://cloud.githubusercontent.com/assets/4997583/24510101/85f12e26-1568-11e7-8246-87dee77e166a.png)
# Tool of Lore
- [Map](https://github.com/petrosh/diarissues/issues/19#issuecomment-2…
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I think you should make the curves smoother
It will be easier to paint in real life
And it's perfect if the user can define the smoothing level
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- [X] Using Meteor 3.0.1 Blaze js for a cordova android app using cordova-plugin-screen-orientation crash when try to build.
It is working ok for IOS
- [X] Meteor 3.0.1 with Blaze js
- [X] It work…
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I've basically got this working, on a RL application in a warehouse
Its atmo 2 parts..
1) the image params as input
2) the image gen
Problem is making a good interface..
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With Generator 1.2.0 text on path is not working anymore. The segment coordinates were stored in number values but changed to objects with the number value as property and a unit as string.
This effe…
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Take your pick of LaTeX or HTML, but right now it is checked in as a binary that can't be edited.
I've got an idea for HTML and could plug it into the build process if you'd be interested in seeing a…
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I have prepared a fontello font with the new material design icons from Google (https://github.com/google/material-design-icons) as described on https://github.com/fontello/fontello/wiki/How-to-sugges…
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Love this library, and have dug out a small problem with an SVG that looks like this:
```
.st0{fill:#FFFFFF;}
```
The value of points in the only polygon starts with a…
euphy updated
5 years ago
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Right now the library does two things implicitly:
1. parse an XML tree looking for parametric attributes, returning the so-called `VirtualTree`;
2. update the XML tree with new calculations.
I’d like…