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### Godot version
3.3.2
### System information
Windows 10, GLES3
### Issue description
After removing a tile from a tilemap, all tiles that used to be that tile ID, are still that tile ID - even …
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**Hi ! Thanks again for your work on this software. I have some probs with:**
D:\Acolite\acolite_py_win>dist\acolite\acolite --cli --settings=D:\Acolite\acolite_dongsha_settings.txt
Running gener…
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Game Board Construction:
The construction of the game board involves creating a grid or layout where the tiles can be placed. Maya and Ofek are responsible for implementing the game board construction…
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When manually generating game worlds from the admin panel it doesn't generate map tile images.
Workaround: Run console command to regenerate world images after generating the world.
```
php bin/c…
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I see that Group handle entities like Blueprint, but there is no associated TileList attached to Group.
Would love to have Group reach feature-parity with Blueprint in regards to entities & tiles, …
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I tried differents enum files but neither of them worked:
File1, a json:
```
{
"TileMaskType": "Solid"
}
```
File2, a json with other format:
```
{
"TileMaskType": [
"Soli…
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Minetest version: 5.8.0
Sway release: 25444 (1.0.3)
Flow release: 25058 (2024-05-15)
Flow extras release: 21728 (1.7.2)
I was playing around with your other project, [Sway](https://github.com/La…
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- [ ] Flashlight
- [ ] Screen Flashlight
- [ ] Whistle
- [ ] Sunset alerts
- [ ] White Noise
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I use a mapbox studio style with a custom tile overlayed. Something has changed which is causing the transparency to show as black now instead of the style color of blue. This has worked for the past …
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### Godot version
4.0 beta 2
### System information
Ubuntu 22.04.1 LTS 64 bit
### Issue description
The `RayCast2d` node in Godot does not seem to collide with any `TileMap` collision o…