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### Checks
- [X] I have checked that this issue has not already been reported.
- [X] I am using the latest version of Flow Launcher.
### Problem Description
After installing the plugin from the p…
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**Describe the bug**
In our case we are using UWP for a LOB app and we have found big performance issues in two common scenarios:
1. We need to put a lot of data in some views, so we use use datag…
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1) The library assumes all rendering in Native top-level windows
there are other surfaces the - like composition visuals (IVisual), and swap panels etc.
2) the main game loop is owned by the t…
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### Please confirm these before moving forward
- [X] I have searched for my issue and not found a work-in-progress/duplicate/resolved issue.
- [X] I have tested that this issue has not been fixed in …
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### Current behavior
Found in user logs
![image](https://user-images.githubusercontent.com/10631521/198581526-a8a018aa-330d-4c5e-b183-f26e42d146e6.png)
```
ava.lang.IllegalArgumentExceptio…
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I would like to enhance Mapsui to support MVVM pattern, Let me know if you guys agree with this, then i will go further.
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# Discussion: WinUI 3.0 and XAML Performance
During the WinUI community call, there was a comment about improvements coming to the performance of XAML Rendering with WinUI 3.0
I thought I would …
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# Shadows for Uno specs
Name of the component: `ShadowContainer`
Type: `ContentControl`
## Properties
| Property | Type | Description …
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### Current behavior
On Uno platforms, the text is not given enough vertical space if the text is too long/ there are other objects in the grid. The example provided is very simplified.
![image](h…
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### Overview
Request to include the `ObservableRangeCollection`, an updated `ObservableCollection` which raises the notification once rather than raising it for every item and it will not be part of …