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Pressing the pause button causes the app to rewind a few seconds. It seems to register as two presses (pause then play again).
Tested with Aftershokz Aeropex and AcousticSheep sleepphones, both hav…
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How to read Apple levels - need to parse manufacturer_data
- https://github.com/delphiki/AirStatus/blob/master/main.py
Sony/Buds need to comms via RFCOMM and read battery level
- https://github…
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### Issue type
Other
### Exact version and Build date
V4.1 | UQ1A.240205.004
### Bug Description
FastPair is a Connection initiation feature for Android, similar to Apples "setup nearby…
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### Tested versions
- Reproducible: Any Godot 4 version
### System information
iOS 16
### Issue description
If you are creating an app for iOS that needs both to record and playback audio, you'll…
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Android device is ok, but volume is very low on ios (xsmax os version: 15.5). I see some same issue, but close with 1.0.0-rc4 fix. now i am use 1.0.1.
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So I've done all the steps. but when I ran talk-llama-wav2lip.bat it said that cudart64_110.dll, cublasLt64_11.dll and cublas64_11.dll was missing. so I went online, downloaded those DLLs and dropped …
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I've tried using different scenario from the docs
https://docs.agora.io/en/Video/audio_profile_android?platform=Android#parameters-and-applications
it seems like only AudioScenario.GameStreaming w…
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- Unity version: 2020.3.48f1
- AVPro Video version (number and edition (trial/core/ultra/enterprise)): 2.9.0 Ultra
- Operating system version: OS 13
- Device model: **Galaxy S22+, Galaxy buds2*…
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I am experiencing an issue wrt headphone / earbud device attach / detach:
1. If I attach wired headphones and create a new ManagedStream using the wired headphone device and requestStart(), the onA…
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I tried everything including: reinstalling sunshine and TV version of moonlight, installing the nightly version of sunshine, specifying the sound device id, but none of them worked. It was working fin…