-
The RealTime timer has more jitter when there's at least one background thread running. The code and the spreadsheet are in the share
> Dev eMote\GitHub Issues Attachments\2015.03.11 Timer Jitter.zip…
-
I'm seeing the following issue when calling `Sift.sharedInstance()` during `didFinishLaunchingWithOptions`:
```
Main Thread Checker: UI API called on a background thread: -[UIApplication applicati…
-
We can use `std::jthread` with a `stop_token`:
```c++
#include
#include
using namespace std::literals::chrono_literals;
void f(std::stop_token stop_token, int value)
{
while (!sto…
-
When reading a decompressed stream there is a fairly decent amount of CPU time spent decompressing that stream. While we are doing this we could be fetching the next block. However, the current impl…
-
Use threads, so it won't keep up the interface when they are working. Should check out Windows especially, GTK seems to be much slower on that than on Linux...
- Send update
- Receive statuses
- Recei…
-
### Overview
This might be a better request for WPF, but (as I don't see that changing) I thought I would suggest it here.
**Problem:** as a developer, I want to use async code and be able to chan…
-
I decided to create an issue about this before starting the work.
We're are experiencing UI hangs on DB queries, this makes sense, because NativeScript is all on the UI thread.
We want to make this…
-
Currently, if a panic occurs in integration tests on a background thread involved in sending server-side zmq messages, the thread gets poisoned silently and the test harness hangs because the client i…
-
```
Currently rendering to a buffered image needs to be done on the EDT. It would
be really handy to be able to render images on a background thread so that the
UI doesn't lock up while you're rend…
-
### Tested versions
v4.3.beta3.official [82cedc83c]
### System information
Godot v4.3.beta3 - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 2060 SUPER (NVIDIA; 31.0.15.5176)…