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Upon saying "Magic Missile," a projectile should travel some trajectory through the game board, devastating all life along its path.
## Algorithm
1. Generate random starting coordinate adjacent to a s…
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I would like the library to add support for BSpline and BSpline Surfaces
**Describe the solution you'd like**
The library currently supports a Bezier Curve and Surface and I would like to see suppor…
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Expected behavior: Exported animation curves will use `CUBICSPLINE` where appropriate when "Bake Animation Frames" is not checked.
Actual behavior: Animation is always broken up into single frames …
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Hi! Maybe a newbie question here, but I did lots of searching with no results:
Is there anything that can be used to convert TTF outlines to CFF?
Something along the lines of #802, but it would be…
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Hello,
I wanted to use GLOW to visualize multiple 3D curve.
I wanted to create a json file which can be accepted by GLOW for the Curve data which looks like:
[[x1,y1,z1,x2,y2,z2 ...... xn1,yn1,zn1],[…
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## Issue Type
- [x] Question
- [x] Improvement
## Description and/or steps/code to reproduce the problem
Make sure it would be easy, or at least feasible, to create a nice metro map with o…
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I'm trying to basically run a sort of 3d printer setup with my current use-case. I currently use the A axis to support the extrusion of my filament. I'm wondering about support for either A axis or th…
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While working on some controllers for cameras, I started forumlating an idea for a general animation class.
I was going to add it to the Camera PR, but I realised it was a major scope creep.
Basica…
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Would be good to add support for spline paths - useful for animation effects
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Original issue reported on code.google.com by `aretman...@gmail.com` on 4 Feb 2009 at 11:06
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Hi,
is it possible to add a procedural curve chamfer option / node? It should basically do the same on curves what a bevel modifier is is doing in Vertex mode. Please see here for reference:
![b…