-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
### Version/Branch of Dear ImGui:
master
### Back-ends:
imgui_impl_opengl3.cpp + imgui_impl_sdl2.cpp
### Compiler, OS:
Linux GCC
### Full config/build information:
```
Dear ImGui 1.90.4 (19040…
-
To reproduce, clone latest OpenRAVE master (currently at https://github.com/rdiankov/openrave/commit/e0badbcfe664a7b7e55877019f3cc8aa9b2621b9) and configure with:
```cmake
cmake .. -DOPT_VIDEORECO…
-
I believe merging #150 was an error.
For starters, its title is wrong. The units already were strong types, so there was nothing to "strengthen." The [README](https://github.com/nholthaus/units/blo…
-
### Version/Branch of Dear ImGui:
1.90.4
### Back-ends:
imgui_impl_dx11.cpp + imgui_impl_win32.cpp
### Compiler, OS:
Win 10 + MSVC 22
### Full config/build information:
```
Dear ImGui 1.90.4 W…
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …