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I've a project with 2k+ images (png, jpg).
Are we 100% sure by using lossless compression all the images will be pixel perfect with their previous uncompressed self.
This is something that makes m…
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### Description of Issue
When using mono channel textures where width is not dividable by 4 we are experiencing distortion in Storm.
The left texture is 500x500, the right is 501x500.
![image](…
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Can someone explain why when i run convert.py on a dataset with 200+ images only two images is chosen for "images" folder for train.py to use. I've tried rendering the same dataset and it's much bette…
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### Dependency
- Issue to be worked on once #1596 is completed (link to finalized screens will be provided on this issue), and after all MUI component updates have been completed: #1611 (or potentiall…
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Hi. I have noticed that you adopted the code of VCD as your base code. But I found that they use the same model_kwargs and model_kwargs_cd to generate tokens. I am confused because past_key_values ter…
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💌 Thank you note (that has nothing to do with the bug)
Thank you for working on zellij! 💙 I have been using it daily for only a week and it's already totally replacing tmux for me (and I'd b…
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### Is your feature request related to a problem?
Currently GX.Games exporter allows to set interpolation between pixels like other exporters, but, since HTML5 `` is also resized in most of cases, …
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**Is your feature request related to a problem? Please describe.**
Yes, I'm encountering an issue when trying to create icons from certain images. Despite resizing the images to standard icon dimensi…
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### Quick summary
The featured image block crops the images automatically to be 350px wide by 200px tall (1.75:1 ratio).
However, in some specific viewport widths the images appear slightly distor…
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```
What steps will reproduce the problem?
1. Try to load the attached image input.pbm using PIX* pixs =
pixRead("input.pbm")
2. Call PIX* pixd = pixRotate90(pixs,1) or PIX *pid = pixScale(pixs,3.0,3…