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#114 changed the drop zone presentation to use an overlaid `position: absolute` element when dragging into a non-empty container. This prevents the feedback effect mentioned at https://github.com/inve…
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### Background
As reported In [#6100](https://github.com/US-EPA-CAMD/easey-ui/issues/6100) a database exception occurred when attempting to store duplicate Summary Value rows in an imported emission …
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### Verify Steps
- [X] Tracker 我已经在 [Issue Tracker](……/) 中找过我要提出的问题
- [X] Branch 我知道 OpenClash 的 Dev 分支切换开关位于插件设置-版本更新中,或者我会手动下载并安装 Dev 分支的 OpenClash
- [X] Latest 我已经**使用最新 Dev 版本**测试过,问题依旧存在
- [X] R…
HM-CY updated
1 month ago
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### Description
Using transports for mass unloading units requires you to draw a massive line when holding right click, because the spacing in between the little dots is always too small.
### Expect…
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Hello,
I have a program where I want to drag tsks into timeslots with only 1 task allowed per timeslot. When I set the "Maximum Items in Zones" property to 1 or any other number it does nothing. Bu…
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Once an error state is achieved looks like there is no way to attempt the upload again, trying to drop a valid file is not clearing the error message.
Steps to reproduce the behavior:
1. Go to […
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Is there a fixed limit of sub module registrations that is set?
Experienced issue today for a decent size system that some components not being controlled that were previously after a big control a…
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Hello,
Probem description:
I would like to inform you that in version 2024.06.04-June Fixes of GameGuru Classic, Story Zone is not working at all. I did this check before and after verifying th…
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This could simplify the logic of having to know the exact heights of each row, instead interact css will encapsulate the entire row and then we are only concerned with the collisions.
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**Operating System**: Solus 1.2.1
**Budgie version**: Budgie 10.2.8
**The issue encountered**
No indicator to show where the icon is going to be placed. Maybe a vertical bar could be used to indicate…