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Beyond-All-Reason
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Add gl blend modes to atlasondemand render tasks.
#3266
Beherith
closed
21 minutes ago
0
Idle builder icons ignore non-completed units
#3265
hihoman23
opened
2 hours ago
0
Derive unitDef.category from Unitdefs
#3264
kroIya
opened
2 hours ago
0
Updated Scavengers to follow the new Legion update
#3263
Damgam
closed
9 hours ago
0
Minimum Camera Height Widget Rework
#3262
sprEEEzy
opened
13 hours ago
0
Cons already assisting another con don't move out of the way of building blueprints when needed
#3261
sprEEEzy
opened
17 hours ago
0
Hotfix evocom _scav variant unitdef_post entries
#3260
SethDGamre
closed
19 hours ago
0
Evocom patch 13 - Dynamic evolution
#3259
SethDGamre
closed
19 hours ago
0
Fight command left click drag not working as intended
#3258
sprEEEzy
opened
20 hours ago
0
Bos cleanup merge4
#3257
Beherith
closed
1 day ago
0
A bunch of scav related fixes
#3256
Damgam
closed
1 day ago
0
fix(buildbar): Using grid hoverid and not cleaning
#3255
badosu
opened
1 day ago
0
Added the "squad" units to Scav spawner
#3254
Damgam
closed
1 day ago
0
perf(gridmenu): Refreshing needlessly on pregame
#3253
badosu
closed
2 days ago
0
fix widget:gui_pregame_build.lua
#3252
stephenbulu
closed
2 days ago
0
Default disable animationcleanup modoption
#3251
Beherith
closed
2 days ago
0
Hotfix Negative get HEALTH resulting in negative sleep in COB
#3250
Beherith
closed
2 days ago
0
Correctly initialize TiltBank for armbeaver
#3249
Beherith
closed
2 days ago
0
Bos cleanup merge
#3248
Beherith
closed
2 days ago
0
Bos cleanup merge
#3247
Beherith
closed
2 days ago
0
Solving the dgun issues
#3246
MeSaber
opened
3 days ago
1
Air constructors cannot rightclick on Air Repair Pad for building it
#3245
MeSaber
opened
3 days ago
0
Air Repair Pad the ability to set patrol or waypoint route after repair
#3244
MeSaber
closed
1 day ago
1
Update legwint2.lua
#3243
Backbash
closed
2 days ago
0
Update corwint2.lua
#3242
Backbash
closed
2 days ago
0
fix(groupnumber): Min group id is 0
#3241
badosu
closed
3 days ago
0
fix(gridmenu): Stale prices on labbuildmode change
#3240
badosu
closed
3 days ago
0
fix(gridmenu): Some minor mistakes
#3239
badosu
closed
4 days ago
0
Update BosCleanupMerge branch from master
#3238
Beherith
closed
4 days ago
0
The Big Legion Makeover: WIP Vehicle Update, Batch 3
#3237
ZephyrSkies7
closed
10 hours ago
0
Legion updates
#3236
TheSilverHornet
closed
4 days ago
0
fix(gridmenu): Stupid debugger echo
#3235
badosu
closed
4 days ago
0
A bunch of Scavenger updates
#3234
Damgam
closed
4 days ago
0
perf(gridmenu): Bad check to avoid updating hover
#3233
badosu
closed
4 days ago
0
Confirmation that a unit is jammed
#3232
MeSaber
opened
4 days ago
4
Dont call VisibleUnit Added->Removed->Added for own-team createUnit'd things.
#3231
Beherith
opened
4 days ago
1
Small Improvement to the Bug Report Template
#3230
MrRowey
closed
4 days ago
0
disabled tracker, msg working
#3229
Ezahiel
closed
5 days ago
0
re-add new scav boss, change berserk weights and max distance
#3228
SethDGamre
closed
5 days ago
0
fix(gridmenu,info): A few minor cases
#3227
badosu
closed
5 days ago
0
remove a print that snuck through corcomhilvl.bos
#3226
SethDGamre
closed
5 days ago
0
structure decay countdown is off by around 4-5 seconds
#3225
matthiaskrgr
opened
6 days ago
0
show reclaim coutdown (as quivalent to the construciton countdown)
#3224
matthiaskrgr
opened
6 days ago
0
legion tunings
#3223
TheSilverHornet
closed
6 days ago
0
Legion updates
#3222
TheSilverHornet
closed
6 days ago
0
Evocom - hotfix to improve cortex commanders shield behavior and animation
#3221
SethDGamre
closed
5 days ago
0
fix corah hitbox issue vs grunts and low height lasers
#3220
drivver44
closed
6 days ago
0
fix(gridmenu): Udefid was -udefid
#3219
badosu
closed
6 days ago
0
fix tutorial notifications text and sound
#3218
Ruwetuin
closed
6 days ago
0
unit market tanks game performance
#3217
matthiaskrgr
opened
6 days ago
1
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