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There currently is a `glbToI3dm` command that takes a GLB file and generates an I3DM from that. This I3DM contains a _single_ instance. This is of somewhat limited use, considering that I3DM is now co…
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When trying to use the Unreal Sequencer or Recording Tools to output a video sequence or .PNG sequence the tileset for the Itwin Model regenerates very slowly and you lose seconds of the frames in the…
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- [x] When importing a new tileset could their be an option to fill the new metatiles be with the first tile 0x000 (or at least the top layer, so any tile that uses the bottom layer with a transparent…
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Hi, and thanks a million for making this tool. I see it having potential for what I need. I was wondering if it would be viable to add a third tiling option: Bottom to Top. The reason is that the syst…
adrot updated
3 months ago
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### Tested versions
4.3.stable.mono
### System information
Godot v4.3.stable.mono - macOS 14.6.1 - GLES3 (Compatibility) - Apple M2 - Apple M2 (8 Threads)
### Issue description
When running an iO…
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Hi QTiles team
Your plugin works great, thanks for the work! I wondered if there is any way to skip empty tiles? I am generating heatmaps out of millions of points and then exporting the heatmaps as …
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Currently, when the yarn b18 command is used, tiles seem to come out offset from where they should be.
See tile trays in gamebox here: https://b17.kanga.nu/board18Map.php?dogame=532
I've tinkere…
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### Tested versions
v4.3.stable.official [77dcf97d8]
### System information
Mac Mini M1 with newest MacOS
### Issue description
I have a very simple script attached to a TileLayer Node.…
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[Maps.zip](https://github.com/bjorn/tiled/files/3368014/Maps.zip)
I created a tileset using approximately 40 2000x2000 jpgs (each about 2-4MB in size), then created an infinite map using those tile…
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I have noticed a misplacement of my model on the map.
I created the model with Agisoft Metashape and also exported it there as 3D tiles.
Using the export directly as "Cesium 3D Tiles" as well as…